How to find and edit mount files in Tales of Pirates / Pirate King Online client?

eatsangels

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Hello everyone,

I am working on a Tales of Pirates / Pirate King Online server and I am trying to understand how mounts are stored and edited in the client files.

I found that one of my mounts is:

Item ID: 16018
Name: Blue Eagle
Reference/model name in ItemInfo: dob00006
Description: Blue Eagle Mount (Upgradeable)

In the database, I confirmed that the mount is equipped on the character inside the character.look field. The exact serialized block looks like this:

0,0,0,16018,1,1000,1000,1000,1000,8,0,0,1,26,8,29,8,27,8,30,8,28,8;<br>
So I know the mount exists and works in-game, but I am trying to find where the actual mount files are located in the client folder.

My questions are:

  1. In which client folder are mounts usually stored?
    For example, are they normally inside model, animation, texture, effect, or another folder?
  2. What file types are usually related to mounts?
    I see many .lab files inside the animation folder, but I am not sure if those are the mount animations or just character animations.
  3. How can I identify which files belong to the mount reference dob00006?
  4. What tools are normally used to edit existing mounts or create new custom mounts for Tales of Pirates / Pirate King Online?
  5. If I want to create a new mount based on an existing one, what is the correct workflow?
    For example:
    • duplicate the item in ItemInfo
    • assign a new item ID
    • point it to a new model/reference
    • edit the model/texture/animation
    • update the client and server files
  6. Are mounts controlled only by ItemInfo, or do they also need entries in other files such as character action, animation, effects, scripts, or skill/state tables?
I would really appreciate any guidance about the folder structure, file formats, and recommended tools for editing or creating mounts.

Thank you.